Collection of Former Updates


Hey everyone, now that my game is reaching people beyond the initial scope, I just wanted to move the updates I had listed in the game description to somewhere more official. Since they're more informal, I decided to keep them all together instead of separating them all and uploading them individually. Here are all the updates I've written about the game up to the current version:

Update 12/18/22 - Hi everyone! I've recently updated the game and I think I've pushed Bitsy to its processing limits at this point, so this may be it for major updates. However, I've added 5 new scenes (one for each stage of grief) and dialogue for each. Thanks to those who have been interested thus far!

Update 4/1/23 - Hey guys! Another quick update, nothing major, just streamlining some more technical aspects, entrances, exits, etc. Hope this makes things a bit less buggy, and thank you for all of the support!

Update 4/21/23 - Hey everyone! This is a small update to some narrative clarity and readability, as well as new and non-copyrighted music! I am so excited because this game will soon be demoed at RPI Gamefest on April 29th. Looking forward to meeting some new creators and sharing this story with them. Thank you again for all the support you've been showing :)

Update 5/2/23 -  Thank you to everyone who tried my game at RPI Gamefest 2023! I received some invaluable feedback and The Council of Fluff and Stuff was nominated for 2 awards: Excellence in Narrative and the Impact Award!

Update 6/8/23 - So honored to be a part of the Queer Games Bundle this year and I hope everyone who's purchased it enjoys this game! I'm also happy to announce that The Council of Fluff and Stuff won Best Narrative at Quinnipiac University's Spring 2023 Game Showcase!! Thank you again for all the support thus far :)

-- -- Update 6/10/23 -- --

I know I've said it a thousand times before, and you may have just read every single one of them, but thank you so much for being invested or even just a little bit interested in my work on this game. It has gone so much further than I initially thought, and I'm so glad that people have found it to be a meaningful experience.

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